Gametion Technologies - Senior Game Artist - Flash/Illustrator/Photoshop (7-16 yrs) Bangalore/Navi Mumbai (UI & Design)
Gametion Technologies
Navi Mumbai, India
4d ago
source :

Duties and Responsibilities :

  • You'll work closely with talented art, code, and design teams to create concepts, digital game assets, environments, gameplay objects, and promotional imagery.
  • You'll help establish an art style or help refine and maintain consistency of an established visual direction.
  • You'll help create or refine 2D artwork pipelines to facilitate ongoing content updates.
  • You'll continually look for opportunities to innovate and improve visual quality and gameplay experience collaborating with the wider team where necessary.
  • You'll drive marketing materials to communicate the artistic vision to stakeholders
  • You'll provide accurate time estimates for tasks and meet production deadlines.
  • You'll help guide and educate others in digital art techniques.
  • Experience And Qualifications :

  • You have a BA degree in art media, graphic design or equivalent relevant experience
  • You have a strong portfolio demonstrating your refined digital painting and illustration skills for game assets, BG, UI, and concept.
  • You should have at least 8+ years of relevant experience at Mobile / videogame development studio / s.
  • You can adapt your style and technique to suit the requirements of mobile game development.
  • You have a strong understanding of composition, color, lighting, perspective UX, and UI.
  • You know how to work effectively within a team and technical parameters.
  • You have a proven aesthetic eye, Detail sensitivity, and strong design sensibilities.
  • You have a passion for the game industry and an understanding of market trends and styles.
  • You can work well under pressure, able to work on multiple projects in parallel.
  • You are an experienced user of Adobe products like Photoshop. Illustrator etc.
  • You love managing / supporting / mentoring your fellow artists!
  • Bonus Experience :

  • An understanding of Unity3D's pipeline for assets integration
  • 3D modeling skills in 3D Max, Maya, or equivalent.
  • Ability to bring game objects to life through animation or visual effects using Spine
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