NVIDIA Graphics Processing Unit Software group is looking for a highly motivated, dynamic System Software Engineer to become a part of global leader in cutting edge technology.
Are you passionate about new technology and looking forward to work on next generation GPU architecture? Do you love to provide innovative solutions and have fun while working on complex problems.
Nvidia is looking for great system software engineers like you to join us in our journey of building state of the art GPU's.
What you'll be doing :
You will work on complete Product life cycle of GPU and in process design, develop build and improve GPU System software.
You will work with Software, Hardware and Architecture teams to influence functionality of next generation GPU, one of the best in the world.
You will triage and debug the complex issues in Nvidia's GPU Resource Manager driver stack.
You will collaborate with other specialists within and across groups while handling key responsibilities.
What we need to see :
Bachelors or Master’s degree in Computer / Electronics engineering or equivalent work experience.
3+ years of Industry experience.
Excellent C programming skills and data structure knowledge.
Excellent debugging and problem-solving skills.
You have strong experience in system software, device drivers, IPC, Synchronization, OS fundamentals and experience in building embedded products.
Strong interpersonal skills and passion to learn new technology.
Phenomenal teammate, Ability to work with various teams SW, HW, QA, etc distributed across the globe to deliver solution.
Ability to handle multiple tasks while ensuring a high quality of work.
Strong debugging skills in Windows, Linux or real-time OS environment.
Ways to stand from crowd :
Deep understanding of systems architecture : CPU, GPU, memory, display, buses, kernel internals would be helpful.
Deep knowledge of display and display technologies.
Expert in Windows Device driver arch and knowledge of GPU driver architecture.
Experience on pre-silicon environment.