3D Texturing Artist
MAP Systems
Bangalore, Karnataka, IN
6d ago
source : Instahyre

Responsibilities :

  • Understands and creates photorealist textures and maps to 3D objects and renders based on image references.
  • Responsible for the photo realistic quality of the model output
  • Should have worked extensively on photo-realistic texturing.
  • Work diligently within a cohesive team of texturing / Mode-ling / rendering
  • Will be responsible, to create texture maps (Diffuse, Normal, Specular, AO)
  • Should have understanding of the input files (texture details requirements for different items).
  • Should have the skills to create textures often from scratch, but may also be created from existing materials.
  • Should have the ability to quality check their own output as per the standards
  • Adapt with all the new technologies and plugins in that space
  • Ability to follow teams best practices
  • Should produce high quality work within agreed timelines
  • Ability to communicate and be organised
  • Requirements :

  • Education with BFA (Bachelor of Fine Arts) preferred
  • Minimum 2 years of working experience as Texturing Artist.
  • Autodesk Maya, Autodesk 3ds Max, Z- brush, Photoshop, Marie, Substance painter
  • Able to texture complex models like wicker / fur / velvet etc
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