Game Engine Developer
Automotive Robotics, Inc
Chennai
1d ago

Job Description

  • Skills : Rigid body dynamics, 3D Modelling / Materials / Collision, Blender / Unreal / Unity
  • Role : Build 3D assets, develop platform dependent plugins (e.g Blender / Unreal / Gazebo) to create new functionality such as automated annotations, dynamic obstacles, contact specific friction, etc
  • Same example above to support building out object for our simulation pipeline
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